Where is the order of whispers base




















Part of the reason is due to instancing, and part due to design. Anet has said to paraphrase that it's not aiming to be a World of Warcraft killer, but that it's happy being its own niche. Indeed, Guild Wars was largely an experiment to see if this business model could even succeed in the first place, which it undeniably has.

The game, instead of one core game and several expansions , features three stand-alone "campaigns" which have independent, if interlinked, plots and differing mechanics.

The three can be linked, allowing one character to play all three stories. A fourth release acts as an expansion that can link to any of the main campaigns and is notable for providing primarily end-game content.

The original campaign, subtitled Prophecies after the second campaign launched, contains 6 player classes termed "professions", Warrior, Ranger, Monk, Elementalist, Mesmer, Necromancer and each character chooses a permanent primary profession and a changeable secondary the order matters.

Additional story elements were introduced in the free Guild Wars Beyond update patches, including the War in Kryta and Winds of Change.

The intent of these releases was to create a bridge between the original campaigns and the sequel. The game, instead of a roving world with several human-controlled factions duking it out, instead plays like a console RPG : A storyline-based affair that has a definite ending; thus, it can be beaten.

It can be played solo with AI-based henchmen and heroes , or in groups, and features its titular "Guilds" as organized player groups. Also notable is that it tries to balance both casual and hard-core play, and has both PvE "Player versus Environment", the "single-player" portion of the game and PvP, with specific arenas, tournaments, and guild versus guild battles for the latter.

The game is virtually devoid of Level Grinding , due to a low level cap of 20, and instead focuses on what skills, abilities, and strategies one brings to the field of battle, instead how much time one has spent playing the game. Stylistically, it's very hard on physical realism, and exploring the world of Tyria for the sheer level of detail put into its architecture is rather breathtaking.

A sequel, Guild Wars 2 , was released in August The Order of Whispers is one of three multi-racial orders which players join as part of their personal story. They believe there is no way to physically destroy or negotiate with the Elder Dragons so the only way to counter them is to find a way to send them back to sleep.

Like the other orders, it has a base inside each major city. Prior to the destruction of Lion's Arch , the order also had a hidden base in the sewers of the city. Formed by the elite bodyguard of Warmarshal Turai of Elona after the fall of Palawa Joko , they were tasked with keeping the undead lord sealed beneath the sands of Elona for eternity; however, it was necessary for them to let him escape so Warmarshal Varesh could be defeated.

They played an important part during the event of Nightfall in AE through aiding Kormir 's ascension to godhood and helping maintain the Realm of Torment alongside the Forgotten. Elder Scrolls Online. Events Characters Factions Locations Concepts. Explore Wikis Community Central. Register Don't have an account?

The College of Whispers. Edit source History Talk 0. Do you like this video? Play Sound.



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